So I have an issue

Take a look at that sculpt in blender
Look at the resolute in-world.


How did that happen?
So I have an issue

Take a look at that sculpt in blender
Look at the resolute in-world.


How did that happen?
Well at a glance, it looks like your model in blender has too much mesh detail. Either from adding too many levels of multires or by having both multires and a subsurface modifier applied to the mesh.
Sculpties can only have 1024 faces total at their highest resolution.
Oh, and sorry for the slow response. I was visiting family for the holiday.
You must log in to post.