Why does the sculpty that I make in Blender won't come out similar in Second Life when I export it?
Help with blender
(2 posts) (2 voices)-
Posted 1 year ago #
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There are several possible causes, depending on how you made your sculptie, the steps you took to export and import it, and how similar (if at all) the result looks to what you intended.
If the sculpty is just a little lumpy it might be because you hadn't checked Lossless Compression before uploading, or it could be due to the precision grid.
If it doesn't look anything like what you created, then it might have something to do with how you modeled it, or a glitch in the exporter.
A screenshot and a detailed explanation of the steps you took will help me figure out your problem.
Posted 1 year ago #
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