My sculptie's ends are deformed.

This problem, in my experience, has been pretty-well nullified by the use of Marama's bake scripts.

If you're using Marama's bake function and still are getting deformed sculpt ends, do one of the following:

Make sure you're importing the sculpt map with "lossless compression" checked.
If the ends only deform at a distance, check this guide.
If the ends of your sculpt are curved, or twisted, or on a diagonal check this guide.


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